Spider Man 2000 Game

Spider-Man (2000) cheats, Tips, and Codes for PC. Jump to: Tip (2). I will be in with more tips on this game later. E-mail me problems and such about my tip at jakest3r@hotmail.com.

  1. Spider-man 2000 Game Theme
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From Simple English Wikipedia, the free encyclopedia
Spider-Man
Developer(s)Neversoft
Publisher(s)Activision
SeriesSpider-Man
Platform(s)PlayStation
Release
Genre(s)Action-adventure
Mode(s)Single-player
  • File:Spider-Man 2000 game cover.jpg. Spider-Man has been the source of several media incarnations, this page is about one of the Video Games, this article is about the one that came out in the year 2000, developed by Neversoft and using the same game engine as Tony Hawks Pro Skater, for the PlayStation and Nintendo 64.
  • A video where I compare almost all versions of Spider-Man 2000, PS1, N64, PC/DC and both PS1 Beta's. Comment and like if I should do more of these comparison.
  • Spider-Man is the first 3D game to star the popular web-slinger. It is loosely based on Spider-Man: The Animated Series and Spider-Man Unlimited and features some of the voice cast from each and similar character designs.Peter Parker is attending a demonstration of the reformed Dr. Otto Octavius's.
  • Spider-Man (2000 video game) Spider-Man is an action game based upon the Marvel Comics character, Spider-Man, It was developed by Neversoft. The storyline revolves around Spider-Man trying to stop his arch-nemesis Doctor Octopus from launching a dangerous symbiote invasion around the world. Game bosses include Scorpion, Rhino, Venom.

Spider-Man is an action-adventurevideo game made by Neversoft. It can be played on the PlayStation, Sega Dreamcast and Nintendo 64. The game is based on the Marvel Comics superhero Spider-Man. It had a 2001 sequel called Spider-Man 2: Enter Electro.

2000

Gameplay[change | change source]

Spider-Man can attack enemies with his webs or punches. Once the game is completed, a What-If mode narrated by the Watcher (voiced by Laurence Fishburne) has more humorous content in the walkthrough.

Development[change | change source]

The game was made with the engine for Tony Hawk's Pro Skater.

Reception[change | change source]

The game is considered one of the best Spider-Man games of all time, rivaling Spider-Man 2.


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We’re just a few weeks away from the release of a new Spider-Man game, which will be a PlayStation 4 exclusive when it launches on September 4. Having played some of Insomniac’s open-world superhero game at the Electronic Entertainment Expo this year, I’m pumped to play the rest of it.

But before that, I’m feeling a bit nostalgic (which, to be fair, is kinda how I always feel). I’m thinking about a Spider-Man game from the past. And no, I’m not talking about 2004’s Spider-Man 2. That movie-based game is the first to put the web-slinger in an open world, and its swinging mechanics still feel great. But I’m going back just a bit further, before Spider-Man became a movie star. I’m talking about a game simply called Spider-Man, which came out for the PlayStation in 2000, with other versions following for Nintendo 64, Dreamcast, and PC.

Compared to what we’re getting with this year’s Spider-Man, the 2000 attempt is a crude 3D game. Heck, it even looks simplistic when compared with 2004’s Spider-Man 2 (which, to clarify, is not a direct sequel to this game). It doesn’t take place in an open world. You don’t attach webs to actual surfaces to swing. Spider-Man just kind of swings wherever he wants, even if there’s nothing but open sky around him.

But I love Spider-Man. This was at a time when he hadn’t starred in a game in years (the last Spider-Man game came out for the 32X in 1996). It was also his first 3D adventure, which was a big deal. That prospect was also scary. The PlayStation era was the Wild West of game development, with everyone still figuring out how to make 3D games work. Now 2000 was pretty late into this generation, but we still saw a lot of bad 3D action games and platformers. To make matters worse, many of them were licensed games, like Spider-Man.

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